Texas Hold'em each player receives two down cards as the initial hand.
There is a round of betting after these cards have been delivered. Three
board-cards are turned simultaneously *which is called "the flop") and
another round of betting occurs. The next two board-cards are turned one at a
time with a round of betting after each one. These board cards are community
cards and after the final round of betting has been completed a player may use
any combination of five cards (one in their hand, four from the board, etc...)
to determine their best hand. A player may use all of the board cards, which is
termed Playing the board".
Texas Hold'em uses a flat disc called a Dealer button to indicate the player who in
theory dealt the cards for that pot. The button (player with the Dealer button)
is the last to receive cards on the initial deal and has the right of last
action on all betting rounds except the first. One or more blind bets are used
to stimulate action and initiate play. Blinds are posted before the player looks
at his cards. Blinds count as part of the player's bet, unless the structure of
a specific game or situation requires part of all of the particular blind to be
"dead". Dead chips are not part of a player's bet and are taken into
the center of the pot.
Blinds are posted by players who sit in consecutive clockwise order from the button. Action is initiated on the first betting round by the player on the immediate left of the person who posted the furthest blind clock-wise from the button. On all subsequent rounds the action is begun by the first active player from the button.
Check and raise is permitted. A bet and three raises are allowed. There is not a limit of raises with only two players remaining. A player who puts a single chip into the pot that is larger than the bet to him or her is assumed to have called the bet, unless he or she announces "raise".
Omaha Hi each player will be dealt four cards instead of
the customary two cards. Players will make a five card hand by using exactly two
cards from their hands and three of the five cards on the board. Betting rounds
are structured the same as in
Omaha Hi-Lo Split each player is dealt four cards. Players make a five
card hand by using two cards from their hands and three of the five cards on the
board. There is an "8 or better" qualifier. If no player can make a
low hand of 9 or better, the high hand wins the entire pot. Player may use one
combination of cards to make a high hand and the same of any other combinations
to make a low hand, as long as each hand uses exactly two hole cards. Betting
rounds are structured the same as in
Before any cards are dealt, the player must wager. He does this by placing his bet in the designated space in front of his table position. The dealer then deals two cards to each of the players, and two to himself (one of the dealer's cards is dealt face up and one is dealt facing down). Face cards (kings, queens and jacks) count as 10, ace counts as one or 11 (as the player chooses) and all other cards are counted at their face value.
BLACKJACK - If the player's first two cards are an ace and a 10 or face card,
he wins. However, if the dealer also has a blackjack, it is a standoff, as are
all ties or pushes. A winning blackjack pays the player 3 to 2.
HIT or STAND - Hit means to draw another card (which the player signifies by
scraping the table with his cards or a similar hand motion). Stand means no more
cards (which the player signals by placing his cards under his wager or moving
his hand in a horizontal direction. If the player hits and busts (goes over 21),
he immediately turns his cards over and his wager is lost.
DOUBLE DOWN - The player is allowed to double the bet on his first two cards
and draw one additional card only to improve his hand.
SPLITTING PAIRS - If the first two cards a player is dealt are a pair, he may
split them into two separate hands, bet the same amount on each and then play
them separately. Aces receive only one additional card. After splitting, A-10
counts as 21 and not as blackjack.
INSURANCE - If the dealer's up card is an ace, the player may take insurance,
a bet not exceeding one-half his original bet. If the dealer's down card is a 10
or any face card, the player wins 2 to 1. Any other card means a win for the
SURRENDER - Where permitted, a player may give up his first two cards and
lose only one-half his original bet.
The dealer must draw on 16 and stand on 17. In some casinos, the dealer is required to draw on soft 17.